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侵略行爲,正式版v。594更新補丁內容翻譯說明一覽

侵略行爲 正式版v.594更新補丁內容翻譯說明一覽

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v.594補丁修正內容:

bug FIXES:

Fixing a bug related to refinery & turret's production ghosts being moved around  

修復礦廠、炮塔被摧毀後仍然能看到的問題

Fixing some save crashs occurring in mission "Fall of Olympus" 

修復奧林普斯的墜落任務中的存檔錯誤

Fixing some transported units icons  

修復運輸單位圖標

Fixing some bugs where buildings' lights did not appear in night missions 

修復夜戰任務中建築的燈光沒有顯示

Fixing the "time spent ingame" calculation in the stats. 

修復統計中游戲時間的計算

Fixing faction selection in ranked games 

修復排名賽中的陣營選擇

Fixing the Scorpio’s smoke salvoes 

修正蠍子坦克的煙幕彈齊射

Fixing the superweapon & anti-superweapon buildings’ ammunitions display 

修復超武和反超武建築的彈藥顯示

Fixing the display of planes’ optical camouflage. 

修正飛機的光學迷彩顯示

 Fixing a bug preventing Tigre, Feneck & Spectre to spot camouflaged buildings, even when upgraded to reveal stealth units.

修正阻止虎式武直、幽靈坦克無法探測隱形建築的問題

MISC.:

Delta’s stealth detection’s FX is not displayed anymore when the unit is in a city block. 

三角洲在城區中時,隱形偵測不顯示

AI improvement: it will react faster and better to a direct threat to its base. 

改善AI,基地受威脅時反應迅速

"Sell" hotkey can now be rebinded 

可重新設定賣東西的鍵

New hints give a better explanation of how to transfer ressources in mission "The American Civil War" 

美國內戰任務中增加獲得資源的提示

Localization change: adding more clues about the secret objectives in the Achievements' description. 

在成就中增加了隱藏任務的提示

Removing the 10 & 15mn time limit options (leftover from Wargame which had no place in AoA). 

取消了10和15分鐘的時間限制選項

BALANCE: 

GENERIC :

Sold harvesters & constructors can no longer enter transport units. 

礦車和建造車不再能進入運輸單位。

Except for Antey & Patriot, anti-aircraft missiles don't have an area-of-effect on choppers anymore. 

除了安泰和愛國者,防空導彈不再有面殺傷效果

Repair vehicles (BREM & Hercules) can't heal one another anymore, but instead regenerate automatically. 

修理車不再能相互治療,但可自動恢復生命值

CARTEL

Otomatic's hit points decreased from 22 to 20.

  奧圖防空車生命值從22降低到20

SuperHind's AT missile's damage decreased from 8 to 6. 

雌鹿導彈殺傷從8降低到6

BREM-80U's acceleration (not top speed) improved. 

修理車起步速度提高。

Jackal's acceleration (not top speed) & deceleration improved. 

豺狼狙擊手起步速度和減速速度提高。

AMOS' regular ordnances' damage on buildings increased by 15%. 

迫擊炮車對建築殺傷力提高15%

AMOS' Stryx shells' damage on vehicles decreased. 

Amos迫擊炮車stryx炮彈對車輛殺傷力減低。

AMOS' reload time between salvos decreased from 16 to 12s. 

迫擊炮車齊射之間的裝彈時間從16秒降低到12秒

Stryx Shell research now costs an additional 250 RE (it only required alu until now). 

Stryx炮彈升級需要額外的250稀土(目前只需要鋁)

X-32's damage on vehicles increased. 

X32對車輛殺傷力減少。

Repair Center's price increased from 1.500 to 2.000$. 

修理中心價格從石油1500上升到2000

CHIMERE:

 Increasing slightly the placement range of some buildings to standardize them and give a bit more flexibility to base building.

增加建築的建造間距

Sentinel turrets' range of placement increased from 14 to 18 squares. 

炮塔建造的位置從14格升到18格

Sentinel turrets’ price decreased from 750 to 700$ alu. 

炮塔價格從750鋁下降到700鋁

SAS’ production time decreased 26 to 22s. 

狙擊手生產時間從26秒降低到22秒

SAS now have the ability to fire at helicopters with regular rounds, even after being upgraded to DU ones. 

狙擊手現在可以攻擊直升機。

Puma’s anti-helicopter damage increased from 0.5 to 075. 

美洲獅對直升機殺傷力從0.5提高到0.75

Puma’s about-face time reduced.

美洲獅轉向時間減少

 Pantsir’s price decreased from 1.800 to 1.700$.

鎧甲防空車價格從1800減少到1700

Tigre’s production time decreased from 42 to 30s.

虎式直升機生產時間從42秒減少到30秒

Terminator’s speed increased by 10%.

終結者速度提高10%

 Recon UGV is now considered a vehicle instead of an infantry unit. It can be repaired by the Repair Outpost, but not by Nanohealing anymore.

無人車現在變成載具單位,可以用修理站附近修理,不能使用納米治療。

US :

Hercules’ acceleration (not top speed) improved.大力神起步速度提高

Guardian’s hit points increased from 20 to 25.護衛者武直生命值從20提高到25

侵略行爲 正式版v.594更新補丁內容翻譯說明一覽